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-rw-r--r--source/game_mechanics/skills.rst15
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diff --git a/source/game_mechanics/skills.rst b/source/game_mechanics/skills.rst
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--- a/source/game_mechanics/skills.rst
+++ b/source/game_mechanics/skills.rst
@@ -19,15 +19,30 @@ Actions
Overcome
~~~~~~~~
+You can use Science! to research new scientific facts; note that this
+doesn't include reading already discovered theories, that would be Lore
+(but Lore can be used to Create an Advantage for a Science! Overcome:
+having a good background will help a lot in discovering new things).
+
Create an Advantage
~~~~~~~~~~~~~~~~~~~
+Science! will give a lot of opportunities to create advantages:
+inventing new devices, reverse-engineering existing ones to be able to
+use them or even to *improve* and turn them to new uses.
+
Attack
~~~~~~
+Science! is probably not directly used to attack, unless a player gets
+*really* creative.
+
Defend
~~~~~~
+Science! is not directly used to defend, either, barring *exceptional*
+creativity.
+
Lore stunts
-----------