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authorElena ``of Valhalla'' Grandi <valhalla@trueelena.org>2020-09-23 09:53:42 +0200
committerElena ``of Valhalla'' Grandi <valhalla@trueelena.org>2020-09-23 09:53:42 +0200
commitb142cb6c92e5c5448d90cc45f8779dd7e1481a66 (patch)
tree61b7a342a4c27f3aa75ea21b3bde9f010931b281 /source
parentd3f5f3c22f0944ed4bfa391bccfb6688845863b0 (diff)
More Science! description
Diffstat (limited to 'source')
-rw-r--r--source/game_mechanics/skills.rst15
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diff --git a/source/game_mechanics/skills.rst b/source/game_mechanics/skills.rst
index 0e3f7bb..3abc901 100644
--- a/source/game_mechanics/skills.rst
+++ b/source/game_mechanics/skills.rst
@@ -19,15 +19,30 @@ Actions
Overcome
~~~~~~~~
+You can use Science! to research new scientific facts; note that this
+doesn't include reading already discovered theories, that would be Lore
+(but Lore can be used to Create an Advantage for a Science! Overcome:
+having a good background will help a lot in discovering new things).
+
Create an Advantage
~~~~~~~~~~~~~~~~~~~
+Science! will give a lot of opportunities to create advantages:
+inventing new devices, reverse-engineering existing ones to be able to
+use them or even to *improve* and turn them to new uses.
+
Attack
~~~~~~
+Science! is probably not directly used to attack, unless a player gets
+*really* creative.
+
Defend
~~~~~~
+Science! is not directly used to defend, either, barring *exceptional*
+creativity.
+
Lore stunts
-----------