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Diffstat (limited to 'source/game_mechanics')
-rw-r--r-- | source/game_mechanics/skills.rst | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/game_mechanics/skills.rst b/source/game_mechanics/skills.rst index 0e3f7bb..3abc901 100644 --- a/source/game_mechanics/skills.rst +++ b/source/game_mechanics/skills.rst @@ -19,15 +19,30 @@ Actions Overcome ~~~~~~~~ +You can use Science! to research new scientific facts; note that this +doesn't include reading already discovered theories, that would be Lore +(but Lore can be used to Create an Advantage for a Science! Overcome: +having a good background will help a lot in discovering new things). + Create an Advantage ~~~~~~~~~~~~~~~~~~~ +Science! will give a lot of opportunities to create advantages: +inventing new devices, reverse-engineering existing ones to be able to +use them or even to *improve* and turn them to new uses. + Attack ~~~~~~ +Science! is probably not directly used to attack, unless a player gets +*really* creative. + Defend ~~~~~~ +Science! is not directly used to defend, either, barring *exceptional* +creativity. + Lore stunts ----------- |