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Diffstat (limited to 'source/game_mechanics')
-rw-r--r-- | source/game_mechanics/skills.rst | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/source/game_mechanics/skills.rst b/source/game_mechanics/skills.rst index 9616a03..0e3f7bb 100644 --- a/source/game_mechanics/skills.rst +++ b/source/game_mechanics/skills.rst @@ -13,7 +13,23 @@ Science! The Science! skill is about researching the laws of nature *and* warping them. +Actions +------- +Overcome +~~~~~~~~ + +Create an Advantage +~~~~~~~~~~~~~~~~~~~ + +Attack +~~~~~~ + +Defend +~~~~~~ + +Lore stunts +----------- Default skill list ================== @@ -21,6 +37,13 @@ Default skill list See the Fate Core manual for details on the default skills; these are a few setting-specific notes. +Crafts +------ + +This involves all traditional crafts and mainteinance of “modern” +machinery, but obviously not the invention of new ones, as that's in the +scope of Science!. + Drive ----- @@ -30,3 +53,39 @@ self-propelled creation of Science!. If relevant for your game feel free to split this into multiple skills as needed. + +Lore +---- + +Lore involves all aspects of knowledge and education that are not +related to scientific *research*, including the humanities, but also +passive knowledge of scientific discoveries. + +Lore also defines which language a character speaks and writes. + +Terrible (-2) + just the most local and least prestige language of the place they + live in, and no literacy; e.g. in Como this would be spoken Western + Lombard. +Poor (-1) + all of the local languages of the place they live in, with limited + literacy; e.g. in Como this would be Western Lombard and Italian. +Mediocre (+0) + as Poor, but including reading and writing at a reasonably competent + level. +Average (+1) + the above, plus French (the common language of commerce, enabling + conversations with an international audience). +Fair (+2) + the above, plus Latin (the language of scientific publications). +Good (+3) + the above, plus a number of European (plus Hebrew and Arabic) + languages; these can be decided during the game, as they are needed. +Great (+4) + the above, plus a number of reasonably accessible non European + languages (e.g. Hindustani or Chinese, not the language spoken by an + insulated tribe somewhere in Amazonia) +Superb (+5) and above + the above, plus any exotic language the player may come up with. + + |