1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
|
import sys, os, time, random
from select import select
from socket import *
from metaserver.metastruct import *
_SERVER = 'ctpug.org.za'
METASERVER = (_SERVER, 8055)
METASERVER_UDP = (_SERVER, 8055)
METASERVER_URL = 'http://%s:8050/bub-n-bros.html' % (_SERVER,)
VERSION_TAG = 1601
def connect(failure=[]):
if len(failure) >= 2:
return None
print('Connecting to the meta-server %s:%d...' % METASERVER, file=sys.stderr)
try:
s = socket(AF_INET, SOCK_STREAM)
s.connect(METASERVER)
except error as e:
print('*** cannot contact meta-server:', str(e), file=sys.stderr)
failure.append(e)
return None
else:
print('connected.', file=sys.stderr)
return s
sys.setcheckinterval(4096)
def float2str(f):
# don't trust locale issues and write a string with a '.'
s = str(int(f*1000000.0))
return s[:-6] + '.' + s[-6:]
def str2float(s):
try:
return float(s)
except:
# locale issues may prevent float() from decoding the string
s = s.strip()
try:
i = s.index('.')
except ValueError:
try:
i = s.index(',')
except ValueError:
i = len(s)
frac = s[i+1:]
return float(s[:i] or '0') + float(frac or '0')/(10**len(frac))
# ____________________________________________________________
# Game Servers
class MetaClientSrv(MessageSocket):
def __init__(self, s, game):
MessageSocket.__init__(self, s)
self.game = game
self.lastwakeup = None
self.synsockets = {}
import gamesrv
gamesrv.addsocket('META', s, self.receive)
self.closed = 0
def close(self):
if not self.closed:
self.disconnect()
try:
self.s.shutdown(2)
except:
pass
def disconnect(self):
import gamesrv
gamesrv.removesocket('META', self.s)
self.closed = 1
print('disconnected from the meta-server', file=sys.stderr)
def send_traceback(self):
if not self.closed:
import traceback, io, sys
f = io.StringIO()
print(sys.version, file=f)
print('platform: ', sys.platform, file=f)
print('executable: ', sys.executable, file=f)
print('argv: ', sys.argv, file=f)
print('cwd: ', os.getcwd(), file=f)
print('version tag:', VERSION_TAG, file=f)
print(file=f)
traceback.print_exc(file = f)
self.s.sendall(message(MMSG_TRACEBACK, f.getvalue()))
def msg_wakeup(self, origin, *rest):
if self.lastwakeup is None or time.time()-self.lastwakeup > 4.0:
def fastresponses(wakeup):
sys.setcheckinterval(64)
time.sleep(12.01)
if self.lastwakeup == wakeup:
sys.setcheckinterval(4096)
self.synsockets.clear()
import _thread
self.lastwakeup = time.time()
_thread.start_new_thread(fastresponses, (self.lastwakeup,))
def msg_connect(self, origin, port, *rest):
def connect(origin, port):
host, _ = origin.split(':')
addr = host, port
s = socket(AF_INET, SOCK_STREAM)
print('backconnecting to', addr, file=sys.stderr)
try:
s.connect(addr)
except error as e:
print('backconnecting:', str(e), file=sys.stderr)
else:
self.game.newclient_threadsafe(s, addr)
import _thread
_thread.start_new_thread(connect, (origin, port))
def msg_udp_conn(self, origin, secret, port, *rest):
def connect(origin, secret, port):
host, _ = origin.split(':')
addr = host, port
s = socket(AF_INET, SOCK_DGRAM)
print('udp connecting to', addr, file=sys.stderr)
s.connect(addr)
mysecret = random.randrange(0, 65536)
packet = ('B' + chr( secret & 0xFF) + chr( secret >> 8)
+ chr(mysecret & 0xFF) + chr(mysecret >> 8))
from .socketoverudp import SocketOverUdp
from .socketoverudp import SOU_RANGE_START, SOU_RANGE_STOP
for i in range(5):
#print 'sending', repr(packet)
s.send(packet)
iwtd, owtd, ewtd = select([s], [], [], 0.25)
if s in iwtd:
#print 'reading'
try:
inbuf = s.recv(SocketOverUdp.PACKETSIZE)
except error:
inbuf = ''
# try again?
iwtd, owtd, ewtd = select([s], [], [], 0.35)
if s in iwtd:
try:
inbuf = s.recv(SocketOverUdp.PACKETSIZE)
except error:
pass
#print 'got', repr(inbuf)
if (inbuf and
SOU_RANGE_START <= ord(inbuf[0]) < SOU_RANGE_STOP):
break
else:
print('udp connecting: no answer, giving up', file=sys.stderr)
return
sock = SocketOverUdp(s, (mysecret, secret))
data = sock._decode(inbuf)
#print 'decoded as', repr(data)
expected = '[bnb c->s]' + packet[3:5]
while len(data) < len(expected) + 2:
#print 'waiting for more'
iwtd, owtd, ewtd = select([sock], [], [], 5.0)
if sock not in iwtd:
print('udp connecting: timed out', file=sys.stderr)
return
#print 'decoding more'
data += sock.recv()
#print 'now data is', repr(data)
if data[:-2] != expected:
print('udp connecting: bad data', file=sys.stderr)
return
sock.sendall('[bnb s->c]' + data[-2:])
sock.flush()
#print 'waiting for the last dot...'
while 1:
iwtd, owtd, ewtd = select([sock], [], [], 5.0)
if sock not in iwtd:
print('udp connecting: timed out', file=sys.stderr)
return
data = sock.recv(200)
if data:
break
if data != '^':
print('udp connecting: bad data', file=sys.stderr)
return
#print 'done!'
self.game.newclient_threadsafe(sock, addr)
import _thread
_thread.start_new_thread(connect, (origin, secret, port))
def msg_ping(self, origin, *rest):
# ping time1 --> pong time2 time1
self.s.sendall(message(MMSG_ROUTE, origin,
RMSG_PONG, float2str(time.time()), *rest))
def msg_sync(self, origin, clientport, time3, time2, time1, *rest):
time4 = time.time()
s = socket(AF_INET, SOCK_STREAM)
s.bind(('', INADDR_ANY))
_, serverport = s.getsockname()
self.s.sendall(message(MMSG_ROUTE, origin,
RMSG_CONNECT, serverport, clientport))
#print 'times:', time1, time2, time3, time4
doubleping = (str2float(time3)-str2float(time1)) + (time4-str2float(time2))
connecttime = time4 + doubleping / 4.0
def connect(origin, port, connecttime, s):
host, _ = origin.split(':')
addr = host, port
delay = connecttime - time.time()
#print 'sleep(%r)' % delay
if 0.0 <= delay <= 10.0:
time.sleep(delay)
print('synconnecting to', addr, file=sys.stderr)
try:
s.connect(addr)
except error as e:
print('synconnecting:', str(e), file=sys.stderr)
else:
self.game.newclient_threadsafe(s, addr)
import _thread
_thread.start_new_thread(connect, (origin, clientport, connecttime, s))
MESSAGES = {
RMSG_CONNECT: msg_connect,
RMSG_WAKEUP: msg_wakeup,
RMSG_PING: msg_ping,
RMSG_SYNC: msg_sync,
RMSG_UDP_CONN:msg_udp_conn,
}
metaclisrv = None
def meta_register(game):
global metaclisrv
import gamesrv
info = {}
if game.FnDesc:
info['desc'] = game.FnDesc or ''
info['extradesc'] = game.FnExtraDesc() or ''
s = gamesrv.opentcpsocket()
hs = gamesrv.openhttpsocket()
port = int(gamesrv.displaysockport(s))
info['httpport'] = gamesrv.displaysockport(hs)
if not metaclisrv or metaclisrv.closed:
s = connect()
if not s:
return
metaclisrv = MetaClientSrv(s, game)
metaclisrv.s.sendall(message(MMSG_INFO, encodedict(info)) +
message(MMSG_START, port))
def meta_unregister(game):
global metaclisrv
if metaclisrv:
metaclisrv.close()
metaclisrv = None
# ____________________________________________________________
# Game Clients
class Event:
def __init__(self):
import _thread
self.lock = _thread.allocate_lock()
self.lock.acquire()
def signal(self):
try:
self.lock.release()
except:
pass
def wait1(self):
self.lock.acquire()
class MetaClientCli:
fatalerror = False
def __init__(self, serverkey, backconnectport):
self.resultsocket = None
self.serverkey = serverkey
self.backconnectport = backconnectport
self.threads = {}
def run(self):
import _thread
print('Trying to connect to', self.serverkey, file=sys.stderr)
self.ev = Event()
self.ev2 = Event()
self.buffer = ""
self.sendlock = _thread.allocate_lock()
self.recvlock = _thread.allocate_lock()
self.inputmsgqueue = []
self.gotudpport = None
if not (PORTS.get('CLIENT') or PORTS.get('sendudpto')):
self.s = connect()
_thread.start_new_thread(self.acquire_udp_port, ())
else:
self.s = None
self.ev2.signal()
self.startthread(self.try_udp_connect)
_thread.start_new_thread(self.bipbip, ())
self.startthread(self.try_direct_connect, 0.75)
self.startthread(self.try_indirect_connect, 1.50)
while self.resultsocket is None:
self.threadsleft()
self.ev.wait1()
self.ev2.wait1()
return self.resultsocket
def done(self):
sys.setcheckinterval(4096)
def bipbip(self):
while self.resultsocket is None:
time.sleep(0.31416)
self.ev.signal()
def startthread(self, fn, sleep=0.0, args=()):
import _thread
def bootstrap(fn, atom, sleep, args):
try:
time.sleep(sleep)
if self.resultsocket is None:
fn(*args)
finally:
del self.threads[atom]
self.ev.signal()
atom = object()
self.threads[atom] = time.time()
_thread.start_new_thread(bootstrap, (fn, atom, sleep, args))
def threadsleft(self):
if self.fatalerror:
sys.exit(1)
now = time.time()
TIMEOUT = 11
for starttime in list(self.threads.values()):
if now < starttime + TIMEOUT:
break
else:
if self.threads:
print('*** time out, giving up.', file=sys.stderr)
else:
print('*** failed to connect.', file=sys.stderr)
sys.exit(1)
def try_direct_connect(self):
host, port = self.serverkey.split(':')
port = int(port)
s = socket(AF_INET, SOCK_STREAM)
try:
s.connect((host, port))
except error as e:
print('direct connexion failed:', str(e), file=sys.stderr)
else:
print('direct connexion accepted.', file=sys.stderr)
self.resultsocket = s
def try_indirect_connect(self):
import _thread, time
if not self.s:
self.s = connect()
if not self.s:
return
self.routemsg(RMSG_WAKEUP)
self.startthread(self.try_backconnect)
self.socketcache = {}
tries = [0.6, 0.81, 1.2, 1.69, 2.6, 3.6, 4.9, 6.23]
for delay in tries:
self.startthread(self.send_ping, delay)
while self.resultsocket is None:
msg = self.inputmsg()
now = time.time()
if self.resultsocket is not None:
break
if msg[0] == RMSG_CONNECT:
# connect serverport clientport
self.startthread(self.try_synconnect, args=msg[1:])
if msg[0] == RMSG_PONG:
# pong time2 time1 --> sync port time3 time2 time1
if len(self.socketcache) < len(tries):
s = socket(AF_INET, SOCK_STREAM)
s.bind(('', INADDR_ANY))
_, port = s.getsockname()
self.socketcache[port] = s
self.routemsg(RMSG_SYNC, port, float2str(now), *msg[2:])
def sendmsg(self, data):
self.sendlock.acquire()
try:
self.s.sendall(data)
finally:
self.sendlock.release()
def routemsg(self, *rest):
self.sendmsg(message(MMSG_ROUTE, self.serverkey, *rest))
def _readnextmsg(self, blocking):
self.recvlock.acquire()
try:
while 1:
msg, self.buffer = decodemessage(self.buffer)
if msg is not None:
if msg[0] == RMSG_UDP_ADDR:
if len(msg) > 2:
self.gotudpport = msg[1], int(msg[2])
continue
if msg[0] == RMSG_NO_HOST and msg[1] == self.serverkey:
print(('*** server %r is not registered'
' on the meta-server' % (msg[1],)), file=sys.stderr)
self.fatalerror = True
sys.exit()
self.inputmsgqueue.append(msg)
return
iwtd, owtd, ewtd = select([self.s], [], [], 0)
if not iwtd:
if self.inputmsgqueue or not blocking:
return
data = self.s.recv(2048)
if not data:
print('disconnected from the meta-server', file=sys.stderr)
sys.exit()
self.buffer += data
finally:
self.recvlock.release()
def inputmsg(self):
self._readnextmsg(blocking=True)
return self.inputmsgqueue.pop(0)
def try_backconnect(self):
s1 = socket(AF_INET, SOCK_STREAM)
s1.bind(('', self.backconnectport or INADDR_ANY))
s1.listen(1)
_, port = s1.getsockname()
self.routemsg(RMSG_CONNECT, port)
print('listening for backward connection', file=sys.stderr)
iwtd, owtd, ewtd = select([s1], [], [], 7.5)
if s1 in iwtd:
s, addr = s1.accept()
print('accepted backward connection from', addr, file=sys.stderr)
self.resultsocket = s
def send_ping(self):
sys.stderr.write('. ')
self.routemsg(RMSG_PING, float2str(time.time()))
def try_synconnect(self, origin, remoteport, localport, *rest):
sys.stderr.write('+ ')
s = self.socketcache[localport]
remotehost, _ = origin.split(':')
remoteaddr = remotehost, remoteport
try:
s.connect(remoteaddr)
except error as e:
print('SYN connect failed:', str(e), file=sys.stderr)
return
print(('simultaneous SYN connect succeeded with %s:%d' %
remoteaddr), file=sys.stderr)
self.resultsocket = s
def try_udp_connect(self):
for i in range(3): # three attempts
self.attempt_udp_connect()
if self.resultsocket is not None:
break
def attempt_udp_connect(self):
if '*udpsock*' in PORTS:
s, (host, port) = PORTS['*udpsock*']
else:
s = socket(AF_INET, SOCK_DGRAM)
s.bind(('', PORTS.get('CLIENT', INADDR_ANY)))
host, port = s.getsockname()
if 'sendudpto' in PORTS:
host = PORTS['sendudpto']
secret = originalsecret = random.randrange(0, 65536)
self.routemsg(RMSG_UDP_CONN, secret, port)
secret = 'B' + chr(secret & 0xFF) + chr(secret >> 8)
while True:
iwtd, owtd, ewtd = select([s], [], [], 2.94)
if s not in iwtd:
return
packet, addr = s.recvfrom(200)
if packet.startswith(secret) and len(packet) == 5:
break
s.connect(addr)
#print 'got', repr(packet)
remotesecret = ord(packet[3]) | (ord(packet[4]) << 8)
secret = random.randrange(0, 65536)
secret = chr(secret & 0xFF) + chr(secret >> 8)
packet = '[bnb c->s]' + packet[3:5] + secret
for name in ('*udpsock*', 'CLIENT'):
if name in PORTS:
del PORTS[name]
from .socketoverudp import SocketOverUdp
sock = SocketOverUdp(s, (originalsecret, remotesecret))
#print 'sending', repr(packet)
sock.sendall(packet)
sock.flush()
data = ''
expected = '[bnb s->c]' + secret
while len(data) < len(expected):
#print 'waiting'
iwtd, owtd, ewtd = select([sock], [], [], 2.5)
if sock not in iwtd:
print('socket-over-udp timed out', file=sys.stderr)
return
#print 'we get:'
data += sock.recv()
#print repr(data)
if data != expected:
print('bad udp data from', addr, file=sys.stderr)
else:
sock.sendall('^')
sock.flush()
print('udp connexion handshake succeeded')
self.resultsocket = sock
def acquire_udp_port(self):
try:
s = socket(AF_INET, SOCK_DGRAM)
s.bind(('', INADDR_ANY))
randomdata = hex(random.randrange(0, sys.maxsize))
for i in range(5):
s.sendto(randomdata, METASERVER_UDP)
time.sleep(0.05)
self.sendmsg(message(MMSG_UDP_ADDR, randomdata))
time.sleep(0.05)
self._readnextmsg(blocking=False)
if self.gotudpport:
PORTS['*udpsock*'] = s, self.gotudpport
udphost, udpport = self.gotudpport
print(('udp port %d is visible from '
'outside on %s:%d' % (
s.getsockname()[1], udphost, udpport)), file=sys.stderr)
self.startthread(self.try_udp_connect)
break
finally:
self.ev2.signal()
def meta_connect(serverkey, backconnectport=None):
global METASERVER
if PORTS.get('SSH_RELAY'):
METASERVER = PORTS['SSH_RELAY']
c = MetaClientCli(serverkey, backconnectport)
s = c.run()
c.done()
return s
def print_server_list():
s = connect()
if s is not None:
s.sendall(message(MMSG_LIST))
buffer = ""
while decodemessage(buffer)[0] is None:
buffer += s.recv(8192)
s.close()
msg = decodemessage(buffer)[0]
assert msg[0] == RMSG_LIST
entries = decodedict(msg[1])
if not entries:
print('No registered server.', file=sys.stderr)
else:
print()
print(' %-25s | %-30s | %s' % (
'server', 'game', 'players'))
print('-'*27+'+'+'-'*32+'+'+'-'*11)
for key, value in list(entries.items()):
if ':' in key:
try:
addr, _, _ = gethostbyaddr(key[:key.index(':')])
except:
pass
else:
addr = '%-27s' % (addr,)
if len(addr) < 28: addr += '|'
addr = '%-60s' % (addr,)
if len(addr) < 61: addr += '|'
print(addr)
value = decodedict(value)
print(' %-25s | %-30s | %s' % (
key, value.get('desc', '<no description>'),
value.get('extradesc', '')))
print()
if __name__ == '__main__':
print_server_list()
|