1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
|
#! /usr/bin/env python
import sys, os
from socket import *
from select import select
import struct, zlib
import time
from common.msgstruct import *
from common.pixmap import decodepixmap
from common import hostchooser
import modes
from modes import KeyPressed, KeyReleased
import caching
#import psyco; psyco.full()
# switch to udp_over_tcp if the udp socket didn't receive at least 60% of
# the packets sent by the server
UDP_EXPECTED_RATIO = 0.60
def loadpixmap(dpy, data, colorkey=None):
w, h, data = decodepixmap(data)
if colorkey is None:
colorkey = -1
elif colorkey < 0:
r, g, b = struct.unpack("BBB", self.data[:3])
colorkey = b | (g<<8) | (r<<16)
return dpy.pixmap(w, h, data, colorkey)
class Icon:
alpha = 255
def __init__(self, playfield):
self.playfield = playfield
self.size = 0, 0
def __getattr__(self, attr):
if attr == 'pixmap':
self.pixmap = self.playfield.getpixmap(self.bmpcode)
if hasattr(self.playfield.dpy, 'getopticon'):
ico = self.playfield.dpy.getopticon(
self.pixmap, self.originalrect, self.alpha)
if ico is not None:
self.pixmap = ico
self.rect = None
return self.pixmap
elif attr in ('bmpcode', 'rect'):
raise KeyError, attr
elif attr == 'originalrect':
self.originalrect = self.rect
return self.originalrect
raise AttributeError, attr
def clear(self):
if self.__dict__.has_key('pixmap'):
del self.pixmap
class DataChunk(caching.Data):
SOURCEDIR = os.path.abspath(os.path.join(os.path.dirname(caching.__file__),
os.pardir))
CACHEDIR = os.path.join(SOURCEDIR, 'cache')
TOTAL = 0
def __init__(self, fileid):
caching.Data.__init__(self)
self.fileid = fileid
self.pending = []
self.progresshook = None
def server_md5(self, playfield, filename, position, length, checksum):
if not self.loadfrom(filename, position, length, checksum):
self.pending.append((0, position))
playfield.s.sendall(message(CMSG_DATA_REQUEST, self.fileid,
position, length))
def server_patch(self, position, data, lendata):
#print 'server_patch', self.fileid, position, len(data)
prev = DataChunk.TOTAL >> 10
DataChunk.TOTAL += lendata
total = DataChunk.TOTAL >> 10
if total != prev:
print "downloaded %dkb of data from server" % total
self.store(position, data)
try:
self.pending.remove((0, position))
except ValueError:
pass
else:
while self.pending and self.pending[0][0]:
callback = self.pending[0][1]
del self.pending[0]
callback(self)
def when_ready(self, callback):
if self.pending:
self.pending.append((1, callback))
else:
callback(self)
class Playfield:
TASKBAR_HEIGHT = 48
def __init__(self, s, sockaddr):
self.s = s
self.sockaddr = sockaddr
try:
self.s.setsockopt(SOL_IP, IP_TOS, 0x10) # IPTOS_LOWDELAY
except error, e:
print >> sys.stderr, "Cannot set IPTOS_LOWDELAY:", str(e)
try:
self.s.setsockopt(SOL_TCP, TCP_NODELAY, 1)
except error, e:
print >> sys.stderr, "Cannot set TCP_NODELAY:", str(e)
initialbuf = ""
while 1:
t = self.s.recv(200)
if not t and not hasattr(self.s, 'RECV_CAN_RETURN_EMPTY'):
raise error, "connexion closed"
initialbuf += t
if len(initialbuf) >= len(MSG_WELCOME):
head = initialbuf[:len(MSG_WELCOME)]
tail = initialbuf[len(MSG_WELCOME):]
if head != MSG_WELCOME:
raise error, "connected to something not a game server"
if '\n' in tail:
break
n = tail.index('\n')
line2 = tail[:n]
self.initialbuf = tail[n+1:]
self.gameident = line2.strip()
## self.datapath = None
## if self.gameident.endswith(']'):
## i = self.gameident.rfind('[')
## if i >= 0:
## self.gameident, self.datapath = (self.gameident[:i].strip(),
## self.gameident[i+1:-1])
print "connected to %r." % self.gameident
self.s.sendall(message(CMSG_PROTO_VERSION, 3))
def setup(self, mode, udp_over_tcp):
self.playing = {} # 0, 1, or 'l' for local
self.keys = {}
self.keycodes = {}
self.last_key_event = (None, None)
self.dpy = None
self.snd = None
self.pixmaps = {} # {bmpcode: dpy_pixmap}
self.bitmaps = {} # {bmpcode: (fileid_or_data, colorkey)}
self.icons = {}
self.sounds = {}
self.currentmusic = None
self.fileids = {}
self.sprites = []
self.playingsounds = {}
self.playericons = {}
self.screenmode = mode
self.initlevel = 0
if mode[-1].has_key('udp_over_tcp'):
udp_over_tcp = mode[-1]['udp_over_tcp']
self.trackcfgmtime = None
if mode[-1].has_key('cfgfile'):
self.trackcfgfile = mode[-1]['cfgfile']
else:
self.trackcfgfile = os.path.join(DataChunk.SOURCEDIR,
'http2', 'config.txt')
self.udpsock = None
self.udpsock_low = None
self.udpsock2 = None
self.accepted_broadcast = 0
self.tcpbytecounter = 0
self.udpbytecounter = 0
if udp_over_tcp == 1:
self.start_udp_over_tcp()
else:
self.pending_udp_data = None
if udp_over_tcp == 'auto':
self.udpsock_low = 0
self.dyndecompress = [[None, None, None, None] for i in range(8)]
self.dynnorepeat = None
def run(self, mode, udp_over_tcp='auto'):
self.setup(mode, udp_over_tcp)
try:
self.mainloop()
finally:
if self.dpy:
self.dpy.close()
try:
self.s.close()
except:
pass
def mainloop(self):
pss = hostchooser.serverside_ping()
self.initial_iwtd = [self.s, pss]
self.iwtd = self.initial_iwtd[:]
self.animdelay = 0.0
inbuf = self.process_inbuf(self.initialbuf)
self.initialbuf = ""
errors = 0
while 1:
if self.dpy:
self.processkeys()
iwtd, owtd, ewtd = select(self.iwtd, [], [], self.animdelay)
self.animdelay = 0.5
if self.dpy:
self.processkeys()
if self.s in iwtd:
inputdata = self.s.recv(0x6000)
self.tcpbytecounter += len(inputdata)
inbuf += inputdata
inbuf = self.process_inbuf(inbuf)
if self.dpy:
if self.udpsock in iwtd:
udpdata1 = None
while self.udpsock in iwtd:
try:
udpdata = self.udpsock.recv(65535)
except error, e:
print >> sys.stderr, e
errors += 1
if errors > 10:
raise
break
self.udpbytecounter += len(udpdata)
if len(udpdata) > 3 and '\x80' <= udpdata[0] < '\x90':
udpdata = self.dynamic_decompress(udpdata)
if udpdata is not None:
udpdata1 = udpdata
iwtd, owtd, ewtd = select(self.iwtd, [], [], 0)
if udpdata1 is not None:
self.update_sprites(udpdata1)
if self.udpsock2 in iwtd:
while self.udpsock2 in iwtd:
udpdata = self.udpsock2.recv(65535)
self.udpbytecounter += len(udpdata)
if udpdata == BROADCAST_MESSAGE:
if not self.accepted_broadcast:
self.s.sendall(message(CMSG_UDP_PORT, '*'))
self.accepted_broadcast = 1
#self.udpsock_low = None
udpdata = ''
iwtd, owtd, ewtd = select(self.iwtd, [], [], 0)
if udpdata and self.accepted_broadcast:
self.update_sprites(udpdata)
if self.pending_udp_data:
self.update_sprites(self.pending_udp_data)
self.pending_udp_data = ''
erasetb = self.taskbarmode and self.draw_taskbar()
d = self.dpy.flip()
if d:
self.animdelay = min(self.animdelay, d)
if self.snd:
d = self.snd.flop()
if d:
self.animdelay = min(self.animdelay, d)
if erasetb:
self.erase_taskbar(erasetb)
if pss in iwtd:
hostchooser.answer_ping(pss, self.gameident, self.sockaddr)
def process_inbuf(self, inbuf):
while inbuf:
values, inbuf = decodemessage(inbuf)
if not values:
break # incomplete message
fn = Playfield.MESSAGES.get(values[0], self.msg_unknown)
fn(self, *values[1:])
return inbuf
def dynamic_decompress(self, udpdata):
# Format of a UDP version 3 packet:
# header byte: 0x80 - 0x87 packet from thread 0 - 7
# or 0x88 - 0x8F reset packet from thread 0 - 7
# previous frame in same thread (1 byte)
# frame number (1 byte)
thread = self.dyndecompress[ord(udpdata[0]) & 7]
# thread==[decompress, lastframenumber, recompressed, lastframedata]
prevframe = udpdata[1]
thisframe = udpdata[2]
#print '---'
#for t in self.dyndecompress:
# print repr(t)[:120]
#print
#print `udpdata[:3]`
if udpdata[0] >= '\x88':
# reset
d = zlib.decompressobj().decompress
if prevframe != thisframe: # if not global sync point
# sync point from a previous frame
# find all threads with the same prevframe
threads = [t for t in self.dyndecompress if prevframe == t[1]]
if not threads:
return None # lost
# find a thread with already-recompressed data
for t in threads:
if t[2]:
data = t[3]
break
else:
# recompress and cache the prevframe data
t = threads[0]
data = t[3]
co = zlib.compressobj(6)
data = co.compress(data) + co.flush(zlib.Z_SYNC_FLUSH)
t[2] = 1
t[3] = data
d(data) # use it to initialize the state of the decompressobj
#print d
thread[0] = d
elif prevframe != thread[1]:
#print 'lost'
return None # lost
else:
d = thread[0]
# go forward in thread
try:
framedata = d(udpdata[3:])
#print d
thread[1] = thisframe
thread[2] = 0
thread[3] = framedata
if thisframe == self.dynnorepeat:
return None
self.dynnorepeat = thisframe
return framedata
except zlib.error:
#print 'crash'
return None
def geticon(self, icocode):
try:
return self.icons[icocode]
except KeyError:
ico = self.icons[icocode] = Icon(self)
return ico
def getpixmap(self, bmpcode):
try:
return self.pixmaps[bmpcode]
except KeyError:
data, colorkey = self.bitmaps[bmpcode]
if type(data) is type(''):
data = zlib.decompress(data)
else:
if data.pending:
raise KeyError
data = data.read()
pixmap = loadpixmap(self.dpy, data, colorkey)
self.pixmaps[bmpcode] = pixmap
return pixmap
def update_sprites(self, udpdata):
sprites = self.sprites
unpack = struct.unpack
currentsounds = {}
base = 0
while udpdata[base+4:base+6] == '\xFF\xFF':
key, lvol, rvol = struct.unpack("!hBB", udpdata[base:base+4])
try:
snd = self.sounds[key]
except KeyError:
pass # ignore sounds with bad code (probably not defined yet)
else:
n = self.playingsounds.get(key)
if n:
currentsounds[key] = n-1
elif self.snd:
self.snd.play(snd,
lvol / 255.0,
rvol / 255.0)
currentsounds[key] = 4
base += 6
self.playingsounds = currentsounds
for j in range(len(sprites)):
if sprites[j][0] != udpdata[base:base+6]:
removes = sprites[j:]
del sprites[j:]
removes.reverse()
eraser = self.dpy.putppm
for reserved, eraseargs in removes:
eraser(*eraseargs)
break
base += 6
#print "%d sprites redrawn" % (len(udpdata)/6-j)
try:
overlayer = self.dpy.overlayppm
except AttributeError:
getter = self.dpy.getppm
setter = self.dpy.putppm
for j in range(base, len(udpdata)-5, 6):
info = udpdata[j:j+6]
x, y, icocode = unpack("!hhh", info[:6])
try:
ico = self.icons[icocode]
sprites.append((info, (x, y, getter((x, y) + ico.size))))
setter(x, y, ico.pixmap, ico.rect)
except KeyError:
#print "bad ico code", icocode
pass # ignore sprites with bad ico (probably not defined yet)
else:
for j in range(base, len(udpdata)-5, 6):
info = udpdata[j:j+6]
x, y, icocode = unpack("!hhh", info[:6])
try:
ico = self.icons[icocode]
overlay = overlayer(x, y, ico.pixmap, ico.rect, ico.alpha)
sprites.append((info, overlay))
except KeyError:
#print "bad ico code", icocode
pass # ignore sprites with bad ico (probably not defined yet)
t0, n = self.painttimes
n = n + 1
if n == 50:
t = time.time()
t, t0 = t-t0, t
if t:
print "%.2f images per second, %.1f kbytes per second" % (
float(n)/t,
float(self.tcpbytecounter+self.udpbytecounter)/1024/t)
self.tcpbytecounter = -self.udpbytecounter
n = 0
self.painttimes = t0, n
def get_taskbar(self):
y0 = self.height - self.TASKBAR_HEIGHT
iconlist = []
f = 1.5 * time.time()
f = f-int(f)
pi = self.playericons.items()
pi.sort()
xpos = 0
for id, ico in pi:
if self.playing.get(id) != 'l':
w, h = ico.size
xpos += int(w * 5 / 3)
if not self.playing.get(id):
y = self.height - h
if self.keydefinition and id == self.keydefinition[0]:
num, icons = self.keys[self.nextkeyname()]
ico = icons[int(f*len(icons))-1]
y = y0 + int((self.TASKBAR_HEIGHT-ico.size[1])/2)
self.animdelay = 0.04
iconlist.append((xpos-w, y, ico, id))
pi.reverse()
f = f * (1.0-f) * 4.0
xpos = self.width
for id, ico in pi:
if self.playing.get(id) == 'l':
w, h = ico.size
xpos -= int(w * 5 / 3)
dy = self.TASKBAR_HEIGHT - h - 1
y = self.height - h - int(dy*f)
iconlist.append((xpos, y, ico, id))
self.animdelay = 0.04
return y0, iconlist
def clic_taskbar(self, (cx,cy)):
y0, icons = self.get_taskbar()
if cy >= y0:
for x, y, ico, id in icons:
if x <= cx < x+ico.size[0]:
return id
return None
def draw_taskbar(self):
y0, icons = self.get_taskbar()
rect = (0, y0, self.width, self.TASKBAR_HEIGHT)
bkgnd = self.dpy.getppm(rect)
self.dpy.taskbar(rect)
for x, y, ico, id in icons:
try:
self.dpy.putppm(x, y, ico.pixmap, ico.rect)
except KeyError:
pass
return y0, bkgnd
def erase_taskbar(self, (y0, bkgnd)):
self.dpy.putppm(0, y0, bkgnd)
def nextkeyname(self):
pid, df = self.keydefinition
undef = [(num, keyname) for keyname, (num, icons) in self.keys.items()
if not df.has_key(keyname) and icons]
if undef:
num, keyname = min(undef)
return keyname
else:
return None
def startplaying(self):
args = ()
if hasattr(self.s, 'udp_over_udp_mixer'):
# for SocketOverUdp: reuse the UDP address
port = self.s.getsockname()[1]
self.udpsock_low = None
self.s.udp_over_udp_decoder = self.udp_over_udp_decoder
self.start_udp_over_tcp()
elif self.pending_udp_data is not None:
port = MSG_INLINE_FRAME
else:
if '*udpsock*' in PORTS:
self.udpsock, (host, port) = PORTS['*udpsock*']
args = (host,)
else:
self.udpsock = socket(AF_INET, SOCK_DGRAM)
self.udpsock.bind(('', PORTS.get('CLIENT', INADDR_ANY)))
host, port = self.udpsock.getsockname()
# Send a dummy UDP message to the server. Some NATs will
# then let through the UDP messages from the server.
self.udpsock.sendto('.', self.s.getpeername())
self.iwtd.append(self.udpsock)
self.initial_iwtd.append(self.udpsock)
if 'sendudpto' in PORTS:
args = (PORTS['sendudpto'],)
outbound = []
outbound.append(message(CMSG_UDP_PORT, port, *args))
if self.snd and self.snd.has_music:
outbound.append(message(CMSG_ENABLE_MUSIC, 1))
outbound.append(message(CMSG_PING))
self.s.sendall(''.join(outbound))
def start_udp_over_tcp(self):
self.pending_udp_data = ''
self.udp_over_tcp_decompress = zlib.decompressobj().decompress
self.udpsock_low = None
for name in ('udpsock', 'udpsock2'):
sock = getattr(self, name)
if sock is not None:
try:
self.iwtd.remove(sock)
except ValueError:
pass
try:
self.initial_iwtd.remove(sock)
except ValueError:
pass
sock.close()
setattr(self, name, None)
def udp_over_udp_decoder(self, udpdata):
if len(udpdata) > 3 and '\x80' <= udpdata[0] < '\x90':
data = self.dynamic_decompress(udpdata)
if data:
self.pending_udp_data = data
def processkeys(self):
keyevents = self.dpy.keyevents()
if keyevents:
now = time.time()
pending = {}
for keysym, event in keyevents:
pending[keysym] = event
for keysym, event in pending.items():
code = self.keycodes.get((keysym, event))
if code and self.playing.get(code[0]) == 'l':
if (code == self.last_key_event[0] and
now - self.last_key_event[1] < 0.77):
continue # don't send too much events for auto-repeat
self.last_key_event = code, now
self.s.sendall(code[1])
elif self.keydefinition:
self.define_key(keysym)
pointermotion = self.dpy.pointermotion()
if pointermotion:
x, y = pointermotion
self.settaskbar(y >= self.height - 2*self.TASKBAR_HEIGHT)
mouseevents = self.dpy.mouseevents()
if mouseevents:
self.settaskbar(1)
self.keydefinition = None
for clic in mouseevents:
clic_id = self.clic_taskbar(clic)
if clic_id is not None:
if self.playing.get(clic_id) == 'l':
self.s.sendall(message(CMSG_REMOVE_PLAYER, clic_id))
else:
self.keydefinition = clic_id, {}
if self.taskbartimeout is not None and time.time() > self.taskbartimeout:
self.settaskbar(0)
def settaskbar(self, nmode):
self.taskbartimeout = None
if self.taskbarfree:
self.taskbarmode = (nmode or
'l' not in self.playing.values() or
(self.keydefinition is not None))
if nmode:
self.taskbartimeout = time.time() + 5.0
if hasattr(self.dpy, 'settaskbar'):
self.dpy.settaskbar(self.taskbarmode)
def define_key(self, keysym):
clic_id, df = self.keydefinition
if keysym in df.values():
return
df[self.nextkeyname()] = keysym
if self.nextkeyname() is not None:
return
self.keydefinition = None
self.s.sendall(message(CMSG_ADD_PLAYER, clic_id))
for keyname, (num, icons) in self.keys.items():
if keyname[:1] == '-':
event = KeyReleased
keyname = keyname[1:]
else:
event = KeyPressed
if df.has_key(keyname):
keysym = df[keyname]
self.keycodes[keysym, event] = \
clic_id, message(CMSG_KEY, clic_id, num)
def msg_unknown(self, *rest):
print >> sys.stderr, "?"
def msg_player_join(self, id, local, *rest):
if local:
self.playing[id] = 'l'
self.settaskbar(0)
self.checkcfgfile(1)
else:
self.playing[id] = 1
def msg_player_kill(self, id, *rest):
self.playing[id] = 0
for key, (pid, msg) in self.keycodes.items():
if pid == id:
del self.keycodes[key]
def msg_broadcast_port(self, port):
if self.pending_udp_data is not None:
return
if self.udpsock2 is not None:
try:
self.iwtd.remove(self.udpsock2)
except ValueError:
pass
try:
self.initial_iwtd.remove(self.udpsock2)
except ValueError:
pass
self.udpsock2.close()
self.udpsock2 = None
self.accepted_broadcast = 0
try:
self.udpsock2 = socket(AF_INET, SOCK_DGRAM)
self.udpsock2.bind(('', port))
self.udpsock2.setsockopt(SOL_SOCKET, SO_BROADCAST, 1)
except error, e:
print "Cannot listen on the broadcast port %d" % port, str(e)
self.udpsock2 = None
else:
self.iwtd.append(self.udpsock2)
self.initial_iwtd.append(self.udpsock2)
def msg_def_playfield(self, width, height, backcolor=None,
gameident=None, *rest):
#if self.snd is not None:
# self.snd.close()
if self.dpy is not None:
# clear all pixmaps
for ico in self.icons.values():
ico.clear()
self.pixmaps.clear()
self.dpy.close()
del self.sprites[:]
self.width = width
self.height = height
if gameident:
self.gameident = gameident
self.dpy = modes.open_dpy(self.screenmode, width, height, self.gameident)
self.snd = self.snd or modes.open_snd(self.screenmode)
if self.snd:
self.s.sendall(message(CMSG_ENABLE_SOUND))
self.iwtd = self.dpy.selectlist() + self.initial_iwtd
self.dpy.clear() # backcolor is ignored
self.painttimes = (time.time(), 0)
self.s.sendall(message(CMSG_PING))
self.taskbarmode = 0
self.taskbarfree = 0
self.taskbartimeout = None
self.keydefinition = None
def msg_def_key(self, name, num, *icons):
self.keys[name] = num, [self.geticon(ico) for ico in icons]
def msg_def_icon(self, bmpcode, icocode, x, y, w, h, alpha=255, *rest):
## if h<0:
## try:
## bitmap, height = self.flippedbitmaps[bmpcode]
## except KeyError:
## bitmap, height = self.dpy.vflipppm(self.bitmaps[bmpcode])
## self.flippedbitmaps[bmpcode] = bitmap, height
## y = height - y
## h = - h
## else:
ico = self.geticon(icocode)
ico.bmpcode = bmpcode
ico.rect = x, y, w, h
ico.size = w, h
if alpha < 255:
ico.alpha = alpha
def msg_def_bitmap(self, bmpcode, data, colorkey=None, *rest):
if type(data) is not type(''):
data = self.fileids[data]
self.bitmaps[bmpcode] = data, colorkey
def msg_def_sample(self, smpcode, data, *rest):
def ready(f, self=self, smpcode=smpcode):
if self.snd:
self.sounds[smpcode] = self.snd.sound(f)
f.clear()
if type(data) is type(''):
data = zlib.decompress(data)
f = DataChunk(None)
f.store(0, data)
ready(f)
else:
f = self.fileids[data]
f.when_ready(ready)
def msg_patch_file(self, fileid, position, data, lendata=None, *rest):
if self.fileids.has_key(fileid):
f = self.fileids[fileid]
else:
f = self.fileids[fileid] = DataChunk(fileid)
f.server_patch(position, data, lendata or len(data))
def msg_zpatch_file(self, fileid, position, data, *rest):
data1 = zlib.decompress(data)
self.msg_patch_file(fileid, position, data1, len(data), *rest)
def msg_md5_file(self, fileid, filename, position, length, checksum, *rest):
if self.fileids.has_key(fileid):
f = self.fileids[fileid]
else:
f = self.fileids[fileid] = DataChunk(fileid)
f.server_md5(self, filename, position, length, checksum)
def msg_play_music(self, loop_from, *codes):
codes = [self.fileids[c] for c in codes]
self.currentmusic = loop_from, codes, list(codes)
self.activate_music()
def activate_music(self, f=None):
loop_from, codes, checkcodes = self.currentmusic
if checkcodes:
checkcodes.pop().when_ready(self.activate_music)
elif self.snd:
self.snd.play_musics(codes, loop_from)
def msg_fadeout(self, time, *rest):
if self.snd:
self.snd.fadeout(time)
def msg_player_icon(self, pid, icocode, *rest):
self.playericons[pid] = self.geticon(icocode)
def checkcfgfile(self, force=0):
if self.trackcfgfile:
try:
st = os.stat(self.trackcfgfile)
except OSError:
pass
else:
if force or (st.st_mtime != self.trackcfgmtime):
self.trackcfgmtime = st.st_mtime
try:
f = open(self.trackcfgfile, 'r')
data = f.read().strip()
f.close()
d = eval(data or '{}', {}, {})
except:
print >> sys.stderr, 'Invalid config file format'
else:
d = d.get(gethostname(), {})
namemsg = ''
for id, local in self.playing.items():
keyid = 'player%d' % id
if local == 'l' and d.has_key(keyid):
namemsg = namemsg + message(
CMSG_PLAYER_NAME, id, d[keyid])
if namemsg:
self.s.sendall(namemsg)
def msg_ping(self, *rest):
self.s.sendall(message(CMSG_PONG, *rest))
self.checkcfgfile()
if rest and self.udpsock_low is not None:
udpkbytes = rest[0]
if not udpkbytes:
return
#inp = self.udpbytecounter / (udpkbytes*1024.0)
#print "(%d%% packet loss)" % int(100*(1.0-inp))
if (udpkbytes<<10) * UDP_EXPECTED_RATIO > self.udpbytecounter:
# too many packets were dropped (including, maybe, all of them)
self.udpsock_low += 1
if self.udpsock_low >= 3 and self.initlevel >= 1:
# third time now -- that's too much
print "Note: routing UDP traffic over TCP",
inp = self.udpbytecounter / (udpkbytes*1024.0)
print "(%d%% packet loss)" % int(100*(1.0-inp))
self.start_udp_over_tcp()
self.s.sendall(message(CMSG_UDP_PORT, MSG_INLINE_FRAME))
else:
# enough packets received
self.udpsock_low = 0
def msg_pong(self, *rest):
if self.initlevel == 0:
self.startplaying()
self.initlevel = 1
elif self.initlevel == 1:
if self.snd and self.snd.has_music:
self.s.sendall(message(CMSG_ENABLE_MUSIC, 2))
self.initlevel = 2
if not self.taskbarfree and not self.taskbarmode:
self.taskbarfree = 1
self.settaskbar(1)
def msg_inline_frame(self, data, *rest):
if self.pending_udp_data is not None:
self.pending_udp_data = self.udp_over_tcp_decompress(data)
MESSAGES = {
MSG_BROADCAST_PORT:msg_broadcast_port,
MSG_DEF_PLAYFIELD: msg_def_playfield,
MSG_DEF_KEY : msg_def_key,
MSG_DEF_ICON : msg_def_icon,
MSG_DEF_BITMAP : msg_def_bitmap,
MSG_DEF_SAMPLE : msg_def_sample,
MSG_PLAY_MUSIC : msg_play_music,
MSG_FADEOUT : msg_fadeout,
MSG_PLAYER_JOIN : msg_player_join,
MSG_PLAYER_KILL : msg_player_kill,
MSG_PLAYER_ICON : msg_player_icon,
MSG_PING : msg_ping,
MSG_PONG : msg_pong,
MSG_INLINE_FRAME : msg_inline_frame,
MSG_PATCH_FILE : msg_patch_file,
MSG_ZPATCH_FILE : msg_zpatch_file,
MSG_MD5_FILE : msg_md5_file,
## MSG_LOAD_PREFIX : msg_load_prefix,
}
def run(s, sockaddr, *args, **kw):
try:
import psyco
except ImportError:
pass
else:
psyco.bind(Playfield.update_sprites)
Playfield(s, sockaddr).run(*args, **kw)
|