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#! /usr/bin/env python
from __future__ import generators
# __________
import os, sys
if __name__ == '__main__':
LOCALDIR = sys.argv[0]
else:
LOCALDIR = __file__
try:
LOCALDIR = os.readlink(LOCALDIR)
except:
pass
LOCALDIR = os.path.dirname(os.path.abspath(LOCALDIR))
# ----------
import random, time
sys.path.insert(0, os.path.join(os.path.dirname(LOCALDIR), 'common'))
sys.path.insert(0, LOCALDIR)
import gamesrv
PROFILE = 0
class BubBobGame(gamesrv.Game):
FnDesc = "Bub & Bob"
FnBasePath = "bubbob"
Quiet = 0
End = 0
def __init__(self, levelfile,
beginboard = 1,
stepboard = 1,
finalboard = 100,
limitlives = None,
extralife = 50000,
lifegainlimit = None,
autoreset = 0,
metaserver = 0,
monsters = 0):
gamesrv.Game.__init__(self)
self.game_reset_gen = None
self.levelfile = levelfile
self.beginboard = beginboard
self.finalboard = finalboard
self.stepboard = stepboard
self.limitlives = limitlives
self.lifegainlimit = lifegainlimit
self.extralife = extralife
self.autoreset = autoreset
self.metaserver = metaserver
self.f_monsters = monsters
self.updatemetaserver()
levelsname, ext = os.path.splitext(os.path.basename(levelfile))
self.FnDesc = BubBobGame.FnDesc + ' ' + levelsname
self.reset()
self.openserver()
def openboard(self, num=None):
self.End = 0
if num is None:
num = self.beginboard-1
import boards
boards.loadmodules(force=1)
import boards # possibly re-import
self.width = boards.bwidth + 9*boards.CELL
self.height = boards.bheight
boards.curboard = None
boards.BoardGen = [boards.next_board(num)]
self.updatemetaserver()
def reset(self):
import player
self.openboard()
for p in player.BubPlayer.PlayerList:
p.reset()
def FnPlayers(self):
from player import BubPlayer
result = {}
for p in BubPlayer.PlayerList:
result[p.pn] = p
return result
def FnFrame(self):
if self.metaregister:
self.do_updatemetaserver()
frametime = 0.0
for i in xrange(500):
import boards
for gen in boards.BoardGen[:]:
try:
frametime += gen.next()
except StopIteration:
try:
boards.BoardGen.remove(gen)
except ValueError:
pass
if frametime >= 1.1:
break
else:
# should normally never occur
boards.BoardGen[:] = [boards.next_board()]
frametime = 1.0
if self.game_reset_gen is None:
if self.End and self.autoreset:
self.game_reset_gen = boards.game_reset()
else:
try:
self.game_reset_gen.next()
except StopIteration:
self.game_reset_gen = None
return frametime * boards.FRAME_TIME
def FnServerInfo(self, msg):
try:
from images import writestr
writestr(50, 50, msg)
self.sendudpdata()
except:
pass
def FnExcHandler(self, kbd):
if kbd:
self.FnServerInfo("Server was Ctrl-C'ed!")
else:
self.FnServerInfo('Ooops -- server crash!')
from player import BubPlayer
if kbd and not [p for p in BubPlayer.PlayerList if p.isplaying()]:
return 0
import traceback
print "-"*60
traceback.print_exc()
print "-"*60
if not kbd:
try:
if self.metaserver:
try:
import metaclient
except ImportError:
pass
else:
if metaclient.metaclisrv:
metaclient.metaclisrv.send_traceback()
except Exception, e:
print '! %s: %s' % (e.__class__.__name__, e)
import boards
num = getattr(boards.curboard, 'num', None)
if self.Quiet:
print "Crash recovery! Automatically restarting board %s" % num
import time; time.sleep(2)
else:
print "Correct the problem and leave pdb to restart board %s..."%num
import pdb; pdb.post_mortem(sys.exc_info()[2])
self.openboard(num)
return 1
def FnListBoards():
import boards
result = []
for fn in os.listdir('levels'):
base, ext = os.path.splitext(fn)
if ext in ('.py', '.bin'):
result.append((base, os.path.join('levels', fn)))
return result
FnListBoards = staticmethod(FnListBoards)
def FnExtraDesc(self):
import boards
s = gamesrv.Game.FnExtraDesc(self)
if boards.curboard and self.End != 'gameover':
s = '%s, board %d' % (s, boards.curboard.num+1)
return s
def do_updatemetaserver(self):
self.metaregister -= 1
if self.metaregister > 0:
return
if self.metaserver and (self.autoreset or self.End != 'gameover'):
setuppath('metaserver')
import metaclient
metaclient.meta_register(self)
print '.'
else:
try:
import metaclient
except ImportError:
pass
else:
metaclient.meta_unregister(self)
def updatemetaserver(self):
self.metaregister = 2
updateboard = updateplayers = updatemetaserver
def setuppath(dirname):
dir = os.path.abspath(os.path.join(LOCALDIR, os.pardir, dirname))
if not os.path.isdir(dir):
print >> sys.stderr, (
'../%s: directory not found ("cvs update -d" ?)' % dirname)
sys.exit(1)
if dir not in sys.path:
sys.path.insert(0, dir)
def parse_cmdline(argv):
# parse command-line
def usage():
print >> sys.stderr, 'usage:'
print >> sys.stderr, ' python bb.py'
## print >> sys.stderr, ' python bb.py [-w/--webbrowser=no]'
## print >> sys.stderr, 'where:'
## print >> sys.stderr, ' -w --webbrowser=no don''t automatically start web browser'
print >> sys.stderr, 'or:'
print >> sys.stderr, ' python bb.py [level-file.bin] [-m] [-b#] [-s#] [-l#] [-M#]'
print >> sys.stderr, 'with options:'
print >> sys.stderr, ' -m --metaserver register the server on the Metaserver so anyone can join'
print >> sys.stderr, ' -b# --begin # start at board number # (default 1)'
print >> sys.stderr, ' --start # synonym for --begin'
print >> sys.stderr, ' --final # end at board number # (default 100)'
print >> sys.stderr, ' -s# --step # advance board number by steps of # (default 1)'
print >> sys.stderr, ' -l# --lives # limit the number of lives to #'
print >> sys.stderr, ' --extralife # gain extra life every # points'
print >> sys.stderr, ' --limitlives # max # of lives player can gain in one board'
print >> sys.stderr, ' -M# --monsters # multiply the number of monsters by #'
print >> sys.stderr, ' (default between 1.0 and 2.0 depending on # of players)'
print >> sys.stderr, ' -i --infinite restart the server at the end of the game'
print >> sys.stderr, ' --port LISTEN=# set fixed tcp port for game server'
print >> sys.stderr, ' --port HTTP=# set fixed tcp port for http server'
print >> sys.stderr, ' -h --help display this text'
#print >> sys.stderr, ' -rxxx record the game in file xxx'
sys.exit(1)
try:
from getopt import gnu_getopt as getopt
except ImportError:
from getopt import getopt
from getopt import error
try:
opts, args = getopt(argv, 'mb:s:l:M:ih',
['metaserver', 'start=', 'step=',
'lives=', 'monsters=', 'infinite', 'help',
'extralife=', 'limitlives=', 'final=',
'saveurlto=', 'quiet', 'port=', 'makeimages'])
except error, e:
print >> sys.stderr, 'bb.py: %s' % str(e)
print >> sys.stderr
usage()
options = {}
#webbrowser = 1
save_url_to = None
quiet = 0
for key, value in opts:
if key in ('-m', '--metaserver'):
options['metaserver'] = 1
elif key in ('-b', '--start', '--begin'):
options['beginboard'] = int(value)
elif key in ('-s', '--step'):
options['stepboard'] = int(value)
elif key in ('-l', '--lives'):
options['limitlives'] = int(value)
elif key in ('--limitlives'):
options['lifegainlimit'] = int(value)
elif key in ('--final'):
options['finalboard'] = int(value)
if options['finalboard'] < options['beginboard']:
print >> sys.stderr, 'bb.py: final board value must be larger than begin board.'
sys.exit(1)
elif key in ('--extralife'):
options['extralife'] = int(value)
elif key in ('-M', '--monsters'):
options['monsters'] = float(value)
elif key in ('-i', '--infinite'):
options['autoreset'] = 1
elif key in ('-h', '--help'):
usage()
elif key == '--saveurlto':
save_url_to = value
elif key == '--quiet':
quiet = 1
elif key == '--port':
portname, portvalue = value.split('=')
portvalue = int(portvalue)
import msgstruct
msgstruct.PORTS[portname] = portvalue
elif key == '--makeimages':
import images
sys.exit(0)
#elif key in ('-w', '--webbrowser'):
# webbrowser = value.startswith('y')
if args:
if len(args) > 1:
print >> sys.stderr, 'bb.py: multiple level files specified'
sys.exit(1)
levelfile = os.path.abspath(args[0])
os.chdir(LOCALDIR)
BubBobGame(levelfile, **options)
else:
if options:
print >> sys.stderr, 'bb.py: command-line options ignored'
start_metaserver(save_url_to, quiet)
def start_metaserver(save_url_to, quiet):
os.chdir(LOCALDIR)
setuppath('http2')
import httppages
httppages.main(BubBobGame, save_url_to, quiet)
def setup():
keybmp = gamesrv.getbitmap(os.path.join('images', 'keys.ppm'))
def keybmplist(x):
return [keybmp.geticon(x, y, 32, 32) for y in range(0, 128, 32)]
BubBobGame.FnKeys = [
("right", keybmplist(0), "kRight"),
("left", keybmplist(32), "kLeft"),
("jump", keybmplist(64), "kJump"),
("fire", keybmplist(96), "kFire"),
("-right", [], "kmRight"),
("-left", [], "kmLeft"),
("-jump", [], "kmJump"),
("-fire", [], "kmFire"),
]
setup()
def main():
parse_cmdline(sys.argv[1:])
if not PROFILE:
gamesrv.mainloop()
else:
import profile
prof = profile.Profile()
try:
prof = prof.run('gamesrv.mainloop()')
finally:
prof.dump_stats('profbb')
if __name__ == '__main__':
main()
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