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-rw-r--r--display/snd_windows.py93
1 files changed, 93 insertions, 0 deletions
diff --git a/display/snd_windows.py b/display/snd_windows.py
new file mode 100644
index 0000000..3aea3bd
--- /dev/null
+++ b/display/snd_windows.py
@@ -0,0 +1,93 @@
+import sys
+from cStringIO import StringIO
+import puremixer
+import wingame
+from music1 import Music
+
+
+class Sound:
+ # Mono only
+ has_sound = has_music = 0 # until initialized
+
+ BUFFERTIME = 0.09
+ FLOPTIME = 0.07
+
+ def __init__(self, freq=44100, bits=16):
+ self.freq = int(freq)
+ self.bits = int(bits)
+ self.bufsize = (int(self.BUFFERTIME*self.freq*self.bits/8) + 64) & ~63
+
+ try:
+ self.audio = wingame.Audio(1, self.freq, self.bits, self.bufsize)
+ except Exception, e:
+ print >> sys.stderr, "sound disabled: %s: %s" % (
+ e.__class__.__name__, e)
+ return
+ self.mixer = puremixer.PureMixer(self.freq, self.bits, self.bits==16,
+ byteorder='little')
+ self.mixer_channels = []
+ self.mixer_accum = {}
+ self.has_sound = 1
+ self.has_music = 1
+
+ def stop(self):
+ self.audio.close()
+
+ def sound(self, f):
+ return self.mixer.wavesample(f.fopen())
+
+ def flop(self):
+ self.mixer_accum = {}
+ while self.audio.ready():
+ self.audio.write(self.mixer.mix(self.mixer_channels, self.bufsize))
+ return self.FLOPTIME
+
+ def play(self, sound, lvolume, rvolume):
+ # volume ignored
+ if sound not in self.mixer_accum:
+ self.mixer_channels.append(StringIO(sound))
+ self.mixer_accum[sound] = 1
+
+ def play_musics(self, musics, loop_from):
+ self.cmusics = musics, loop_from, -1
+ self.mixer_channels.insert(0, self)
+
+ def read(self, size):
+ "Provide some more data to self.mixer.poll()."
+ musics, loop_from, c = self.cmusics
+ if c < 0:
+ data = ''
+ else:
+ data = musics[c].mixed.decode(self.mixer, size)
+ if not data:
+ c += 1
+ if c >= len(musics): # end
+ c = loop_from
+ if c >= len(musics):
+ return ''
+ self.cmusics = musics, loop_from, c
+ try:
+ mixed = musics[c].mixed
+ except AttributeError:
+ mixed = musics[c].mixed = Music(musics[c].freezefilename())
+ mixed.openchannel()
+ data = mixed.decode(self.mixer, size)
+ if 0 < len(data) < size:
+ data += self.read(size - len(data))
+ return data
+
+ def fadeout(self, millisec):
+ self.cmusics = [], 0, -1
+
+
+def htmloptionstext(nameval):
+ import modes
+ l = ['<font size=-1>Sampling <%s>' % nameval('select', 'bits')]
+ for bits in (8, 16):
+ l.append('<'+nameval('option', 'bits', str(bits), default='16')+'>'+
+ '%d bits' % bits)
+ l+= ['</select> rate ',
+ '<%s size=5>Hz</font>' % nameval('text', 'freq', default='44100'),
+ '<br>',
+ modes.musichtmloptiontext(nameval)]
+ return '\n'.join(l)