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-rw-r--r-- | source/game_mechanics/index.rst | 2 | ||||
-rw-r--r-- | source/game_mechanics/skills.rst | 32 |
2 files changed, 34 insertions, 0 deletions
diff --git a/source/game_mechanics/index.rst b/source/game_mechanics/index.rst index a49fe48..8ad47ad 100644 --- a/source/game_mechanics/index.rst +++ b/source/game_mechanics/index.rst @@ -5,3 +5,5 @@ Game Mechanics .. toctree:: :maxdepth: 2 :caption: Contents: + + skills diff --git a/source/game_mechanics/skills.rst b/source/game_mechanics/skills.rst new file mode 100644 index 0000000..9616a03 --- /dev/null +++ b/source/game_mechanics/skills.rst @@ -0,0 +1,32 @@ +****** +Skills +****** + +This setting uses mostly the `default skill list`_ from Fate Core, plus +the Science! skill detailed here. + +.. _`default skill list`: https://fate-srd.com/fate-core/default-skill-list + +Science! +======== + +The Science! skill is about researching the laws of nature *and* +warping them. + + + +Default skill list +================== + +See the Fate Core manual for details on the default skills; these are +a few setting-specific notes. + +Drive +----- + +For simplicity, this skill applies to all kinds of moving things +including riding animals, horse-driven coaches / carriages and +self-propelled creation of Science!. + +If relevant for your game feel free to split this into multiple skills +as needed. |