# # A series of compact levels. # import boarddef, mnstrmap, random from boarddef import LNasty, LMonky, LGhosty, LFlappy from boarddef import LSpringy, LOrcy, LGramy, LBlitzy from boarddef import RNasty, RMonky, RGhosty, RFlappy from boarddef import RSpringy, ROrcy, RGramy, RBlitzy class level01(boarddef.Level): a = LNasty b = RNasty walls = """ ############################# ## ## ## ## ## ## ## ## ## ## ## ## ## a b ## #### ############### #### ## ## ## ## ## ## ## a b ## #### ############### #### ## ## ## ## ## ## ## a b ## #### ############### #### ## ## ## ## ## ## ## ## ############################# """ class level02(boarddef.Level): a = LNasty b = RNasty g = RGhosty walls = """ ############################# ## # ## ## # ## ## # ## ## # g ## ## g # ## ## # ## ## # ## #### ############### #### ## # # ## ## # # ## ## # # ## ## # a b # ## #### ############### #### ## ## ## ## ## ## ## ## #### #### ## ## ## ## ## ## ## ## ############################# """ class level03(boarddef.Level): a = LNasty b = RNasty letter = 1 walls = """ ######### ### ######### ## # # ## ## # # ## ## # # ## ## # # ## ##b # # # # a ## ###### ##### ##### ###### ## ## ## ## ## ## ## #b # # # # a # ## ## ##### ##### ##### ## ## # # ## ## # # ## ## # # ## ##b # # a ## ####### # b # ####### ## ####### ## ## # ## ## # ## ## # ## ## # ## ## # ## ######### ### ######### """ #|# #|# #|# """ class level04(boarddef.Level): a = LNasty b = RNasty g = LOrcy fire = 1 walls = """ ######### ### ######### ## # # ## ## # # ## ## # # ## ## # # ## ##b # # # # a ## ###### ##### ##### ###### ## ## ## ## ## ## ## #b # #gg # # a # ## ## ##### ##### ##### ## ## # # ## ## # # ## ## # # ## ##b # # a ## ####### # b # ####### ## ####### ## ## # ## ## # ## ## # ## ## # ## ## # ## ######### ### ######### """ #|# #|# #|# """ class level05(boarddef.Level): a = LNasty b = RNasty g = LOrcy f = RFlappy water = top = letter = 1 walls = """ ## # # ## ## # # ## ## # # ## ## # # ## ## # # ## ##b # # # # a ## #### # ##### ##### # #### ## ## ## ## ## ## ## #b # #gg # # a # ## ## # ### ## ## ### # ## ## # # ## ## # # ## ## # f # ## ##b # # a ## ####### # b # ####### ## # ### # ## ## ## ## ## ## ## ## ## ## ## ######### ######### """ #|# #|# #|# """ winds = """ >> << >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< """ class level06(boarddef.Level): a = LNasty, RNasty, LMonky letter = fire = 1 walls = """ ############################# ## ## ## ## ## ## ## ## ## ## ## ## ## ### ## ## # ## ## ## ## # ## # ## ## # # ## # # ## ## ## # # # # # ## ## # #### # # #a ## ## a #### ############# ## #### ## #### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level07(boarddef.Level): g = LGhosty, LGhosty, LGhosty, LGhosty h = RGhosty, RGhosty, RGhosty, RGhosty letter = lightning = 1 walls = """ ## ## ## ## ## # # ## ## # # ## ## # # ## ## ### ### ## ##h # # # # #g ## ## # # # # # # # ## ##### #### # #### ##### ## # # # ### # # # ## ## # # # # # # ## ## ### # # # ### ## ## # #### #### # ## ## # # # # # ## ## # # # # ## ## ### ## ## # ## ## # # # ## ## # # # ## ## # # ## ## ### ### ## ## # # # # ## ## # # # # # # ## ## #### #### #### #### ## """ #|# #|# #|# """ class level08(boarddef.Level): s = LSpringy r = RSpringy f = LFlappy g = RFlappy walls = """ ############################# ## ## ## g f ## ## ## ## ## ## ## ## ## ## ## ## # ## ## ## ## ### ## ## ## ## ##### ## ## ## ## ####### ## ## ## ## ######### ## ## sssrrr ## ## ########### ## ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level09(boarddef.Level): m = (LMonky, RMonky,)*5 g = LGhosty walls = """ ####### #### #### ####### ####### #### #### ####### ## ## ## ## ## ## ## ## ## g ## ## g ## ## ## ## ## ## ## ## ## #### ##### ##### #### #### ##### ##### #### ## ## ## ## #### #### ## ## ## ## #### #### ## ## ## ## ## ## #### ## ## #### #### ## m ## #### ## ## ### ## ## ## ## ## ### ## ## ## ## ## ## ### ## ## ## ## ## ### ## ## #### ## ## #### #### ## ## #### ## ## ## ## ## ## #### #### ## ## ####### #### #### ####### """ #|# #|# #|# """ class level10(boarddef.Level): n = LNasty fire = top = 1 walls = """ ## ##### ## ## ## ##nn ## ## ## ####### ## ## ## ## ## ## ## ##### ## ## ##nn ## ## ## ####### ##### ## ## ## ##nn ## ## ## ####### ## ## ## ## ## ## ## ##### ## ## ##nn ## ## ## ####### ## ## ## ## ##### ## ## ## ##nn ## ## ## ####### ## ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ winds = """ >> << >>> >>v xxx <<< >>^ ^<< >>^ v<<<^<< >>^ ^<< >>^ ^<< >>^ xxx v<< ^<< >>^ ^<< >>^>>>v >>v xxx ^<< >>^ ^<< >>^ >v ^<< >>^ ^<< >>^ ^<< >>^ xxx v<< ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ xxx ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< """ class level11(boarddef.Level): o = LOrcy p = ROrcy letter = fire = water = lightning = top = 1 walls = """ ## ## ## ## ### ### ## # # ## ## # # ## ## # # ## ## # # # # ## ## # ## ## o p o # # #p o p ## ####### #### # #### ####### ## # ## ## # ## ## # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## # # # # # # ## ## # # ## ###### ###### ###### ###### """ #|# #|# #|# """ class level12(boarddef.Level): o = LGramy walls = """ ## #### ## ## # # ## ## #### ## ## # # ## ## # o ## ## ################# ## # # ## ## #### ## ## o # # # ## ## ######### #### ## ## # # # # ## ## #### # o ## ## # # ############ ## #### # # ## ## # # #### ## ## o # # # ## ############ #### ## ## # # # # ## ## #### o # ## ## # # ######## ## ## #### ## ## # # ## ## ## ############################# """ #|# #|# #|# """ class level13(boarddef.Level): n = LNasty m = LMonky g = LGhosty f = LFlappy s = LSpringy o = LOrcy r = LGramy b = LBlitzy walls = """ ## # #### ## ## f ## ## #### ## ## #### ## ## ## ## #### # ## ## #### f ###### ## ## ## ## f ###### ## ## # #### #### #### ## ## ###### ###### ## ## ###### ###### ## ## #### #### # ## ## ## ## f ## ## #### ## ## f ## ## #### ## ## ###### ## ## #### ###### ## ## ## ## # #### ## ## # #### f ## ## ## ## ###### #### ## ## ###### ## ## #### ## ## ## ## #### ## ###### ###### ##### """ #|# #|# #|# """ class level14(boarddef.Level): o = LOrcy r = LGramy walls = """ ############################# ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ### ### ## ## ## ## ## ## # # ## ## ### ### ## ## ## ## ## ## # # ## ## ## ## ## ## ## ## ## ## ### ### ## ## ## ## ## ## ## ## ## ## ##or or ## ## ############################# """ #|# #|# #|# """ class level15(boarddef.Level): s = LSpringy g = LGhosty walls = """ ############################# ## ## ## ## ## ## ## s s ## ## s s ## ## s s ## ## ###s #####s ### ## ## # ## ####### ## # ## ## # ### ### # ## ## ## ### ### ## ## ## # ### g ### # ## ## # ### ### # ## ## # ### ### # ## ## # ## ####### ## # ## ## ### ##### ### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level16(boarddef.Level): l = LBlitzy, LGramy r = RBlitzy, RGramy letter = 1 walls = """ ############################# ## l r ## ## #### ## ## ## #### ## #### ## ## ## #### ## #### ## ## ## l ## ## #### ## ## ## #### ## ## l ## ## #### ## ## #### ## ## ## ## ## #### ## ## #### ## ## ## ## #### ## ## #### ## ## ## ## #### ## ## ## ## #### ## ## ## ## #### #### l ## ## ## ## ## #### ## ## ## ## ## ## ## ## ## ## ## r ## ## ## #### ## ## ## ## ## #### ## #### ## ## ## ## ## #### ## ## ## ## #### ## ## ## ## #### ## ## ## ## ############################# """ #|# #|# #|# """ class level17(boarddef.Level): m = LMonky j = RMonky g = LGhosty h = RGhosty b = LBlitzy walls = """ ############ ## ## # ## ## g # ## ## ##### # ########### ## ## # # # # # ## ## # ## # # g # ## ## # #j # # ##### # ## ## # ##### # # # # ## ## # # # ## # ## ## #b # # #j # ## ## ########### # ##### ## ## # ## ## # ## ## ########### # h ## ## # # # ##### ## ## # h # # # # ## ## # ##### # # ## # ## ## # # # # # m # # ## ## # ## # # ##### # ## ## # m # # # # ## ## ##### # # b # ## ## # ########### ## ## b # ## ############ ## """ #|# #|# #|# """ class level18(boarddef.Level): o = (ROrcy,)*10 walls = """ ############# ############# ## ## ## # ## ## ## ## # # ## ## ## ## ## ## # # ## ## ## ## # ####### # ## ## # # ## ## ## ## ## ## # ### ### # ## ## ## ## ## ## # # ## ## # ####### # ## ## # # ## ## ## ## ## ## ###### ###### ## ## ### ### ## ## ## o ## ## ## ## ####### ## ## ## ## ## ## ############# ############# """ #|# #|# #|# """ class level19(boarddef.Level): n = LNasty g = RGhosty f = LFlappy s = LSpringy walls = """ ## ### ### ### ## ## # # # # # # ## ## # #### #### # ## ## #n # #n # #n # ## ## ### ### ### ## ## # # ## ## # # ## ## ### f ### ## ## # # g # # ## ## # # f # # ## ## #n # g #n # ## ## ### ### ## ## # # ## ## # # ## ## ### ### ### ## ## # #s # #s # # ## ## # #### #### # ## ## #n # #n # #n # ## ## ### ### ### ## ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level20(boarddef.Level): s = LSpringy, RSpringy letter = fire = top = 1 walls = """ ### ### ### ### ## ## ## ## ##ss ss # # ss ss ## ## # # # # # # ## ## # # ##### # # ## ## # # # # ## ## # # # # ## ## # # ## ## # # ## ## # # ## ## ## ## ## ## ## ## ## ## # # ## ## # # ## ## # # ## ## ## ## ## ## ## ## ## ## ######### ######### ## """ #|# #|# #|# """ class level21(boarddef.Level): n = (RNasty,)*12 letter = 1 walls = """ ############################# ## ## ##n ## ######################### ## ## ## ## ## ## ######################### ## ## ## ## ######################### ## ## ## ## ## ## ######################### ## ## ## ## ######################### ## ## ## ## ## ## ######################### ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level22(boarddef.Level): n = LNasty m = LMonky g = LGhosty f = LFlappy s = LSpringy o = LOrcy r = LGramy b = LBlitzy walls = """ ## ### ### ### ## ## # # # # # # ## ## # #### #### # ## ## #o # #b # #r # ## ## ### ### ### ## ## # # ## ## # # ## ## ### ### ## ## # # # # ## ## # # # # ## ## #g # #f # ## ## ### ### ## ## # # ## ## # # ## ## ### ### ### ## ## # # # # # # ## ## # #### #### # ## ## #m # #s # #n # ## ## ### ### ### ## ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level23(boarddef.Level): m = LMonky water = top = 1 walls = """ ###### # # ###### ###### # # ###### ## # m # ## ## ######## ##### ######## ## ## ######## ##### ######## ## ## ######## ##### m ## ## ## ######## ########### ## ## ## m ######## ## ## ## ########### ######## ## ## ## ########### m ## ## ## ################ ###### ## ## ################ ###### ## ## ######## m ## ## ######## ############## ## ## ######## ############## ## ## ########m ########### ## ## m ##### ##### m ## ######## ##### ##### ######## ######## m m ######## ############## ############## ############################# ## ## ## ## ###### ######### ###### """ #|# #|# #|# """ class level24(boarddef.Level): g = RGhosty f = RFlappy s = LSpringy t = RSpringy walls = """ ############################# ## ## ## ## ## s t ## ## s t ## ## s t ## ###### ###### ## ## ## ##### ##### ##### ## ## # # # ## ## #g # #g ## ## # #f # ## ## # # # ## ## ## ## ## ## ##### ##### ##### ## ## # # # ## ## # #g # ## ## #f # #f ## ## # # # ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level25(boarddef.Level): s = LSpringy t = RSpringy letter = lightning = 1 walls = """ ############# ############# ## ## ## # ## ## # ## ## s t ## ## # # # # ## ## # # # # ## ## ## ## # ## ## # ## ## t s ## ## # # # # ## ## # # # # ## ## ## ## # ## ## # ## ## s t ## ## # # # # ## ## # # # # ## ## ## ## # ## ## # ## ## ## ############# ############# """ #|# #|# #|# """ class level26(boarddef.Level): s = LSpringy fire = 1 walls = """ ####### ####### ## ## ## ## ##s s ## ##s ####### ####### s ## ##s s ## #### #### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ### ## ## ## ##s s ## #### ## ## #### ## ## ## ## ## ## ## ## ## s s ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level27(boarddef.Level): s = LSpringy fire = 1 walls = """ ## ## ## ## ## # s # ## ##s # # s # # s ## ## # #s # # ## ## # # # # ## ### # ### ## ### ## ### # ### ## # # # # # ## ## #s # # #s # ## ## # # # # ## ## # # ## ## ### ### ## ## # # ## ## # # ## ## s #s # s ## ## # # # # # # ## ## # # # # # ## ## # ### # ## ## ### # ### ## ## # # ## ## ## ############################# """ #|# #|# #|# """ class level28(boarddef.Level): f = LFlappy walls = """ ############################# ######### ########### ## ## f #### ## ##f ## ff #### f ## ##f f ## ### ####f f ## ## f ## ### #### f ## ##### ## ### ###### ## ##### ## ### ###### ## ##### ## #### ###### ## ##### ## #### ###### ## ## #### ## ## ## ## ## ## ## ######## ### ## ## ## ######## ### ## ## ## ######## ### ## ## ## ### ### ## ## ## ### ### ## ## ## ### ### ## ## ##### ### ##### ## ## ##### ### ##### ## ## ### ## ## ### ## ############################# """ #|# #|# #|# """ class level29(boarddef.Level): f = LFlappy, RFlappy top = water = 1 walls = """ ## ##################### ## ## ## ## f f ## ## ##################### ## ## ##################### ## ## ## ## f f ## ## ##################### ## ## ##################### ## ## ## ## f f ## ## ##################### ## ## ##################### ## ## ## ## f f ## ## ##################### ## ## ##################### ## ## ## ## f f ## ## ##################### ## ## ##################### ## ## ## ## f f ## ## ##################### ## """ #|# #|# #|# """ class level30(boarddef.Level): g = RGhosty h = RGhosty i = LGhosty j = LGhosty walls = """ ############################# ## ## ## ## ## ## ## ####g # ## ## ###### ## ## j ###### ## ## ####### ## ## ###### ## ## ######h ## ## # #### ## ## i ## ## ## ## ## ## ####g # ####g # ## ## ###### ###### ## ## j ###### j ###### ## ## ####### ####### ## ## ###### ###### ## ## ######h ######h ## ## # #### # #### ## ## i i ## ## ## ############################# """ #|# #|# #|# """ class level31(boarddef.Level): o = LGramy, RGramy r = LOrcy s = ROrcy top = letter = lightning = fire = 1 walls = """ ## ######## ######## ## ## ## ## ## ## r s ## ## ######## ######## ## ##o o ## ###### ###### ## ## ##o s # #r o ## ############# ############# ## ## ## ## ## ##################### ## ## ## ## ## ## ####### ####### ## ## ## ##o o ## ########## # # ########## ## # # ## ## ## ## ## ## ## ## ## ############# ############# """ #|# #|# #|# """ class level32(boarddef.Level): n = LNasty, RNasty f = (LFlappy, RFlappy) * 2 walls = """ ############# ############# ## ## ## ## ## f ## ##f ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##n ## ## n ## ############################# ############################# ## ## ## f ## ##n n ## ############################# ############################# ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ############# ############# """ #|# #|# #|# """ winds = """ >> ^ << >>>>>>>>>>>>> ^ <<<<<<<<<<<<< >>^ ^ ^<< >>^ ^ ^<< >>^ ^ ^<< >>^ ^ ^<< >>^ ^ ^<< >>^ ^ ^<< >>^ ^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ xxx ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< """ class level33(boarddef.Level): monsters = [mnstrmap.Gramy(14, -2, 1), mnstrmap.Gramy(13, -2, 0)] * 10 top = 1 walls = """ ## ## ## ## ## ## ## ## ## ## ## ## ## ####### ####### ## ## # # ## ## # # ## ## # ########### # ## ## # # ## ## # # ## ## ####### ####### ## ## # # ## ## # # ## ## # ########### # ## ## # # ## ## # # ## ## ####### ####### ## ## # # ## ## # # ## ## # ########### # ## ## # # ## ## # # ## ## ####### ####### ## ## ## ## ## ############# ############# """ #|# #|# #|# """ winds = """ >> << >>>xxxxxxxxxxxxxxxxxxxxxxx<<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< """ class level34(boarddef.Level): n = LNasty N = RNasty m = LMonky M = RMonky g = LGhosty G = RGhosty o = LOrcy O = ROrcy r = LGramy R = RGramy b = LBlitzy, RBlitzy top = water = letter = 1 walls = """ ##### # ############# # ##### ## # # # ## ## # # # ## ## # # # ## ## r #R ## ############# # ############# ## # ## ##G # # # g ## ## # # # ## ## # # # ## ## #O b o # ## ##### # ############# # ##### ## # # ## ## # # # ## ## # # # ## ## # # # ## ##M # m ## ############# # ############# ## # ## ## # # # ## ## # # # ## ## # # # ## ## # n #N # ## ##### # ############# # ##### """ #|# #|# #|# """ class level35(boarddef.Level): g = (RGhosty,)*3 h = (LGhosty,)*3 walls = """ ############# ############# ## h ## ############################# ##g ## ############################# ## h ## ############# ############# ##g ## ############################# ## h ## ############################# ##g ## ############# ############# ## h ## ############################# ##g ## ############################# ## h ## ############# ############# ##g ## ############################# ## ## ## ## ############# ############# """ #|# #|# #|# """ class level36(boarddef.Level): f = LFlappy r = RSpringy top = fire = letter = 1 walls = """ ## # # # # # # ## ## f # # r # # f ## ## # # #f r # # # ## ## # # r # # ## ## f # # # f # # # f ## ## # # # # ## ## f # # # f # # # f ## ## # # f # # ## ## # # # # # # ## ## f # # f # # f ## ## # # # f # # # ## ## # # f # # ## ## # # # # # # ## ## # # f f # # ## ## # # # # # # ## ## # # # # ## ## # # # f # # # ## ## # # # # ## ## # # # f # # # ## ## # # f # # ## ## # # # f # # # ## ## # # # # ## ## # # # f # # # ## ############################# """ #|# #|# #|# """ class level37(boarddef.Level): n = LNasty m = RMonky o = (RFlappy,) * 5 s = LSpringy t = RSpringy walls = """ ####### ######### ####### ## ## ## ## ## ## ## #s t s t # ## ## ##################### ## ## # # ## ## # # ## ## # o # ## ## # # ## ## # # ## ## # #n m # # ## ## # ####### # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## # # # ## ## ##################### ## ## # # # ## ## # ## ## # ## ## # ## ####### ######### ####### """ #|# #|# #|# """ class level38(boarddef.Level): f = LFlappy b = (LBlitzy, RBlitzy) * 2 water = 1 walls = """ ############# ############# ## ## ## ## ## ## ## b b b ## ## ######### ######### ## ## ######### ######### ## ## ######### ######### ## ## ### ### ## ## ### f f f f ### ## ## ### ### ## ## ### ### ### ### ## ## ### ### ### ### ## ## ### ### ### ### ## ## ### ### ### ### ## ## ### ### ## ## ### f f f f ### ## ## ######### ######### ## ## ######### ######### ## ## ######### ######### ## ## ## ## ## ## ## ############# ############# """ #|# #|# #|# """ class level39(boarddef.Level): monsters = [] mnstrclasses = ([mnstrmap.Nasty] * 10 + [None] * 30 + [mnstrmap.Monky] * 7 + [None] * 30 + [mnstrmap.Orcy] * 5) for i in range(len(mnstrclasses)): if mnstrclasses[i]: left = random.randrange(2) x = random.choice([7,14,21]) monsters.append(mnstrclasses[i](x-left, -2*i, left)) walls = """ ###### #### #### ###### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ###### ######### ###### ## ## ## ## ## ## ## ## ############################# """ #|# #|# #|# """ class level40(boarddef.Level): g = LGhosty top = fire = 1 walls = """ ## ## ## ## ## # ## ## ## ## ### # ## ## # ## ## ## ## ## ## ## # ## ## # #### ## ## ### ## ## # # g ## ## # ## ## ### # ## ## # # ### ## ## ### g # ## ## # ## ## g ## ## # ## ## ## # # ### ## ## ### # ## ## # g ## ## g # # ## ## ## # ## ## ## # ### ## ## ## """ #|# #|# #|# """ winds = """ >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>>>>>>>>>>>vvxvv<<<<<<<<<<<< >>>>>>>>>>>>vvxvv<<<<<<<<<<<< >>>>>>>>>>>>vxxxv<<<<<<<<<<<< >>>>>>>>>>>>vxxxv<<<<<<<<<<<< >>>>>>>>>>>>vxxxv<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >>>>>>>>>>>>xxxxx<<<<<<<<<<<< >> << """ class level41(boarddef.Level): f = RFlappy j = LFlappy b = RBlitzy d = LBlitzy top = 1 walls = """ ############# ############# ##b d ## ##### db ##### ## ############# ## ## ## ## ## ### ### jfjfjfjf ### ### ## ## fjfjfjfj ## ## #### ##### ##### #### ## ## ### ### #### #### #b d ## ###### ###### ### ### ####### ####### ##### ##### ##b d ## ########## ########### ##### ##### #### #### ####### ####### ## ## ## ## ############# ############# """ #|# #|# #|# """ winds = """ >> << >>v<<<<<<<<<<<<>>>>>>>>>>>v<< >>v>>>>>>>>vvvvvvv<<<<<<<>v>>>>>>>>vvvvvvv<<<<<<<>v>>>>>>>>xxxxxxx<<<<<<<>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>v v<< >>> vvv <<< >>> vvv <<< """ class level42(boarddef.Level): l = LOrcy, LOrcy r = ROrcy, ROrcy b = ROrcy, LOrcy, ROrcy, LOrcy top = 1 water = 1 letter = 1 walls = """ ## # ## ## l r ## ## ## ## ## ## ## ## #### ### ## ## # ## ## # # ## ## # # r ## ## # ## ## ## r # # ## ## ## # # ## ## # # ## ## r # # ## ## # # ## # ## ## # # b # ## ## # ## # ## ## # r # ## ## # ## # ## ## # ## ## # # ## ## b ## ## ## # ## ## # ## ## ### ## # ## """ #|# #|# #|# """ winds = """ >>>vvvvvvvvvvvvvvvvvvvvvvv<<< >>>vvvvvvvvvvvvvvvvvvvvvvv<<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< """ class level43(boarddef.Level): s = LSpringy, RSpringy, LSpringy, RSpringy f = LFlappy g = RFlappy walls = """ ## # # ## ## #g f # ## ## ## ## # # ## ## # # ## ##s # # # # s ## ## # # # # ## ## # # # ## ## # ## ## # s #s # ## ## # # # # # ## ## # # # # # # # # # ## ## # # # # # # # # # # # ## ## # # # # # # # # # # # ## ## # # # # # # # # ## ## # # # # # # ## ## # # # # # # ## ## # # ## ## # # ## ## # # ## ## # # # # ## ## # # # # ## ## # # # # # # # ## ## # # # # # # # # # # # # ## """ #|# #|# #|# """ class level44(boarddef.Level): o = LGramy p = RGramy g = RFlappy h = LFlappy top = 1 walls = """ ## ## ## ## ## ## ######## ## ## ## h ## ## ## ## g ## ## ###### ## ## h ## ## ## ## ## ## g ## ## ## ## ## ## h ## ## ## ## ## ## g ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## h ## ## ## ## ## ## g ## ## ## ## ## ## h ## ## ## ## ## ## g ## ## ###### ## ## h ## ## ## ## g ## ## ## ######## ## ## ## ## ## ## ## ## ## p o p o p o ## ############################# """ #|# #|# #|# """ winds = """ >>>vvvvvvvvvvvvvvvvvvvvvvv<<< >>>>>>>>vv<<<<>>vvv<<< >>^ vv ^<< >>^ vv ^<< >>^ vv ^<< >>^ vv ^<< >>^ vv >< ^<< >>^ vv ^^ ^<< >>^ vv ^^ ^<< >>^ vv ^^ ^<< >>^ vv ^^ ^<< >>^ vv ^^ ^<< >>^ vv ^^ ^<< >>^ vv ^^ ^<< >>^ >< ^^ ^<< >>^ ^<<<>>>^ ^^ ^<< >>^ ^^ ^<< >>^ ^^ ^<< >>^ >>>>>^^<<<<<^<< >>^ ^<< >>^ ^<< >>^vvvvvvvvvvvvvvvvvvvvvvv^<< >>^vvvvvvvvvvvvvvvvvvvvvvv^<< >>^vvvvvvvvvvvvvvvvvvvvvvv^<< """ class level45(boarddef.Level): b = LBlitzy, RBlitzy top = 1 water = 1 walls = """ ## ## ## ## ## ## ## ## ## # # ## ## ## ## # # # # # # ## ## # # #bb # # # ## ## #bb # ## ## #bb # ## ## ## ## ## ## ## ## ## ## ## ## ## ## # # ## ## ## ## # # # # # # ## ## # # # # # # ## ## #bb # # # #bb # ## ## ## ## #bbbb # ## ## ## ## ## ## ## ## ## ## ## ## ## ## # # ## ## # # ## ## # # # # # # ## ## #bb # # # #bb # ## ## ## ## #bb # ## ## ## ## ## ## ## ## ## ## ## ## ## ### ##################### ### """ #|# #|# #|# """ winds = """ >>>vvvvvvvvvvvvvvvvvvvvvvv<<< >>>>>>>>>>>>>xxx<<<<<<<<<<<<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< >>xxxxxxxxxxxxxxxxxxxxxxxxx<< """ class level46(boarddef.Level): m = LMonky, RGramy n = LGramy, RMonky g = [RGhosty] * 4 h = [LGhosty] * 4 letter = 1 fire = 1 walls = """ ############# ############# ## ## ## ## ## ## ############# ############# ## ## ## ## ## g ## ## h ## ## ## mnmnm ## ## ## ########### ## ## ## ## ## ## ## ######## ### ######## ## ## # ## ## ## ## # ## ## ##mnm ## # ##mnm ## ######## ##### ######## ## # ## ## # ## ## ####### ## ## ## ## ## ## # # # ## ############ ############ """ #|# #|# #|# """ winds = """ >>> ^ <<< >>>>>>>>>>>>>>^<<<<<<<<<<<<<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ ^<< >>^ x ^<< >>^ ^<< >>^ ^<< >>^ ^<< """ class level47(boarddef.Level): l = LOrcy r = ROrcy n = LNasty m = RNasty top = 1 lightning = 1 walls = """ ## ################### ## ## ################### ## ## # ## ## # ## ## ## ## ## ## ## ###### #### #### ###### ## # # ## ## # # ## ## # # ## ## ##### ####### ##### ## ## ## ## ## ## ## ##### ###### ###### ##### ## # # ## ## # # ## ##rmr # lr # lnl ## ######### ####### ######### ## # # # ## ## # # # ## ## #rmrmrmr #lnlnlnl # ## ## ################### ## """ #|# #|# #|# """ winds = """ >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>vvvvvvvvvvvvvvvvvvvvvvvvv<< >>>>>>>vvvvvvvvvvvvvvv<<<<<<< >>>>>>>>^^^^^^^^^^^^^<<<<<<<< >>>>>>>>^^^^^^^^^^^^^<<<<<<<< >>>>>>>>^^^^^^^^^^^^^<<<<<<<< >>^ ^<< """ class levelFinal(boarddef.Level): walls = """ ############# ############# ## ## ## ## ## ## ## ## ## ## #### ################# #### ## ### ### ## ## ## ## ## ####### ##### ####### ## ## ## ## ## ## ## ## ######### ######### ## ## ## ## ## ## ########## ########## ## ## ## ## ## ## ## ## ############# ############# """ #|# #|# #|# """ # nb.: the previous line has no purpose # other than helping with wall alignment