use module d4(size=false, side=false) { l = side ? side : s2s_d4(size); if (l == false) { echo("ERROR: d6: one of side or size should be defined"); } r = sqrt(6)/4*l; c = r*2; difference() { intersection() { sphere(r=r*0.79, $fn=64); translate([0, 0, r-r/3]) cube(c, center=true); intersection_for ( i = [0:2] ) { rotate([0, 0, 120*i]) rotate([acos(1/3)+180, 0, 0]) translate([0, 0, r-r/3]) cube(c, center=true); } } rotate([180, 0, 0]) translate([0, 0, r/3]) child(0); rotate([acos(1/3)+180, 0, 0]) rotate([180, 0, 0]) translate([0, 0, r/3]) child(1); rotate([0, 0, 120]) rotate([acos(1/3)+180, 0, 0]) rotate([180, 0, 0]) translate([0, 0, r/3]) child(2); rotate([0, 0, 240]) rotate([acos(1/3)+180, 0, 0]) rotate([180, 0, 0]) translate([0, 0, r/3]) child(3); } } module d6(size=false, side=false) { l = side ? side : s2s_d6(size); if (l == false) { echo("ERROR: d6: one of side or size should be defined"); } difference() { intersection() { cube(l, center=true); sphere(l*0.79); } translate([0, 0, l/2]) child(0); rotate([90, 0, 0]) translate([0, 0, l/2]) child(1); rotate([0, 90, 0]) translate([0, 0, l/2]) child(2); rotate([-90, 0, 0]) translate([0, 0, l/2]) child(3); rotate([0, -90, 0]) translate([0, 0, l/2]) child(4); rotate([180, 0, 0]) translate([0, 0, l/2]) child(5); } } module d8(size=false, side=false) { l = side ? side : s2s_d8(size); if (l == false) { echo("ERROR: d6: one of side or size should be defined"); } r = sqrt(2)/2*l; c = r*2; i_r = sqrt(6)/6*l; difference() { intersection() { #sphere(r); cube([c, c, i_r*2], center=true); intersection_for ( i = [0:2] ) { rotate([0, 0, 120*i]) rotate([acos(-1/3), 0, 0]) cube([c, c, i_r*2], center=true); } } translate([0, 0, i_r]) child(0); rotate([acos(-1/3), 0, 0]) translate([0, 0, i_r]) child(1); rotate([0, 0, 120]) rotate([acos(-1/3)+180, 0, 0]) translate([0, 0, i_r]) child(2); rotate([0, 0, -120]) rotate([acos(-1/3)+180, 0, 0]) translate([0, 0, i_r]) child(3); rotate([0, 0, -120]) rotate([acos(-1/3), 0, 0]) translate([0, 0, i_r]) child(4); rotate([0, 0, 120]) rotate([acos(-1/3), 0, 0]) translate([0, 0, i_r]) child(5); rotate([acos(-1/3)+180, 0, 0]) translate([0, 0, i_r]) child(6); rotate([180, 0, 0]) translate([0, 0, i_r]) child(0); } }